VisualEdge rewrites your display's gamma curve directly on the GPU — so shadows open up, contrast sharpens, and nothing sits between you and the frame. No capture, no overlay in the render path, no frames lost.
Windows 10 / 11 · One-time or subscription · Instant key delivery
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Most "visibility" tools capture your screen, process each frame, and draw it back — which puts them inside your game's render path and caps your framerate. VisualEdge writes curves straight to the GPU's colour pipeline instead. Native refresh rate, no capture, no frame cost.
Brightness, contrast, gamma, shadow lift, highlights, blacks, whites, S-curve, dehaze and clarity — a full tone curve, not a brightness slider.
Saturation, vibrance, temperature, tint and hue rotation, plus independent red, green and blue channel control.
Daltonisation for protanopia, deuteranopia and tritanopia — each with its own correction matrix, adjustable in strength.
Custom crosshair overlay, plus an optional FPS, CPU and RAM readout in any screen corner.
Map any .exe to a saved profile and VisualEdge switches to it automatically when the game launches.
Pick which display the colour tools drive. Everything else stays untouched.
Raw mouse input, a real 3D room, and sensitivity maths that matches your actual game — enter your DPI and in-game sens, pick your title, and the feel transfers directly.
Every plan unlocks the entire product — the display engine, the crosshair, the audio EQ and the aim trainer. The only difference is how long your key stays active.
VisualEdge doesn't touch game files, memory, or network traffic. It adjusts your display through Windows' own colour APIs — the same layer as your GPU control panel's digital vibrance or a monitor's brightness setting. That said, every game's rules are their own: check your title's policy on display software before using it, particularly in tournament or league play.
No. The display engine writes curves to the GPU's colour pipeline rather than capturing and redrawing your screen, so it sits outside the render path entirely and runs at native refresh rate. The aim trainer is a separate window you use between games, not during them.
Windows 10 or 11. The audio equaliser needs Equalizer APO, a free one-time install that the setup can handle for you. The FPS counter reads from RivaTuner Statistics Server if you already have it — everything else works on its own.
Yes. Keys bind to one machine at a time. Deactivate from the System tab before you move, or message support and we'll unbind it for you.
If it doesn't work on your setup and we can't fix it, you get your money back — just reach out on Discord or by email with what went wrong.